======================================================
                 WHAT IS THIS THING???
======================================================
Filename: PERS100A.ZIP
Map Title: Diez Equis
Author: Fern
Email: suspenlute@aol.com
Homepage: technically http://members.aol.com/suspenlute
but it's rather underdeveloped as I write this :)
Description: Tiny ikbase-themed map made for 
Aardappel's 100 brush competition. It contains exactly 
100 brushes. Made with Worldcraft 1.6 and default 
compile utilities.
Special Thanks: Id software for Quake. Everybody and 
their mom says that but it's true. Thanks guys.

======================================================
                    SO WHAT'S NEW???
======================================================
New QC: No
New Sound: No
New Music: No
New Graphics: used both original and modified textures 
from IKBASE.WAD by Iikka "Fingers" Keränen and JF1.WAD 
by John Fitzgibbons, modifications included with their 
permission. The sky is a modified version of one found 
in DECON.WAD by Stecki, who is nice enough to give 
permission right in the text file. ;) Oh yeah and a few 
of my own original textures too. ;)

======================================================
   HOW ABOUT SOME LAME UNIMPORTANT COMPILE STUFF???
======================================================
outputfile: d:\quake\id1\maps\FERN100A.bsp
--- LoadMapFile ---
d:\quake\id1\maps\FERN100A.map
  100 brushes
  111 entities
   27 miptex
  178 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
83 brushes read
---- CSGFaces ----
  584 brushfaces
 1400 csgfaces
  404 mergedfaces
--- SolidBSP ---
  783 split nodes
  374 solid leafs
  410 empty leafs
    0 water leafs
 1673 leaffaces
 1608 nodefaces
----- portalize ----
--- FillOutside ---
 352 outleafs
--- SolidBSP ---
  574 split nodes
  352 solid leafs
  223 empty leafs
    0 water leafs
 1226 leaffaces
 1159 nodefaces
 330 outleafs
 400 outleafs
--- MergeAll ---
443 mergefaces
writing d:\quake\id1\maps\FERN100A.prt
MODEL: *1
MODEL: *2
MODEL: *3
MODEL: *4
MODEL: *5
MODEL: *6
MODEL: *7
MODEL: *8
MODEL: *9
MODEL: *10
MODEL: *11
MODEL: *12
MODEL: *13
MODEL: *14
MODEL: *15
--- FinishBSPFile ---
WriteBSPFile: d:\quake\id1\maps\FERN100A.bsp
added 2 texture frames
  373 planes         7460
  950 vertexes      11400
  289 nodes          6936
  178 texinfo        7120
  720 faces         14400
 1193 clipnodes      9544
  201 leafs          5628
  846 marksurfaces   1692
 3440 surfedges      6880
 1729 edges          6916
   29 textures     574520
      lightdata         0
      visdata           0
      entdata        8309

----- LightFaces ----
extra sampling enabled
111 entities read
lightdatasize: 22210
0 switchable light styles
 24.0 seconds elapsed

---- vis ----
 110 portalleafs
 305 numportals
average leafs visible: 37
c_chains: 30536
visdatasize:1553  compressed from 1540
  6.0 seconds elapsed


======================================================
      NOW HOW ABOUT THE LAME COPYRIGHT STUFF???
======================================================
  This level is released according to the competition 
rules posted at www.qmap.org by Aardappel. Basically 
this means that if you're Aardappel, you can do 
whatever your heart desires with this map and if you're 
anyone else you're just out of luck. I can't very well 
prevent you from plagarizing or profiting from my work 
but if you do, you're a worthless scumbag anyway and 
everybody knows it including you, so I wouldn't 
reccommend it. What the bloody hell are you going to 
do with just a hundred brushes anyway? Seriously you 
worry me dude.

  Cheers!

~Chris 11/21/00 3:36AM
